The sun in (from left to right:) SWTOR, LotRO and Guild Wars 2.
Today the gaming PC died on me, which left me with no means to play computer games.* At the moment of writing, I cannot take the pictures for the SWTOR outfit designer post I was planning and Conrad is raiding with our progression group, getting to 13% of the boss we've trying to kill for about a month (I'll kill him if they make it tonight!). So here I am, all alone at home, getting a bit bored. I know, right, the harsh life of a gamer without PC.
So while I'm letting out a deep sigh, my eye falls upon Rowan's latest post urging me to become all zen. How could I have forgotten? It's Developer Appreciation Week (DAW)!
Developers are people, tooRowan, on his blog I Have Touched the Sky:
"We forget that those "evil" corporations are mostly just a bunch of people trying to make a living for themselves and their families."
This rang especially true for me remembering the demise of Lord of the Rings Online and the emotions that I dealt with regarding the course of that game. I was so involved with it that I felt disappointed, angry and even a bit hurt when it became clear the quality went down beyond the point of being able to play endgame. The recent revelations of former Turbine employee "Aelwyn" really opened my eyes to what had been going on behind the scenes, and that had a big impact on my opinion of the game. For me, understanding the day-to-day reality of the developer team made the largest portion of my negative emotions disappear to the extent that I can enjoy LotRO again.
Developers are indeed people, too, and they cannot steer the larger forces that are at work influencing the shape of their game.
Then again, looking back at my last DAW post, I haven't made much progress: I still don't know the names of the developers of the MMOs I enjoy playing. Nevertheless, here is my tribute to them:
Star Wars: the Old Republic
Thank you, SWTOR developers, for creating and maintaining the high quality game I have come to consider my main MMO these days. I really appreciate the tough challenges the current endgame (and the hardmode raids in particular) provide and the continuous updates and new features that show your dedication to this game.
Guild Wars developers, I hereby thank you for creating the game that sheltered me when things in that other MMO started to bleak a little. The feeling of exploration in your game is enthralling, and the efforts you have made to create a fresh approach to leveling and gameplay really show.
Lord of the Rings Online
Dear LotRO developers, I have honestly no idea what you guys are doing these days and I don't envy your position. I'd like to thank you for keeping the servers and game up and running so I can still occasionally immerse myself into the world of Tolkien, exploring the last bits of Rohan with my boyfriend.
And finally, to my readers that blog themselves: I challenge you to write your own post in appreciation of the developers that work on your favourite game(s) this week.
Okay, that's enough zen for today, I'm going back to cursing at the gaming PC.
* Okay, I could technically play Tiny Death Star on my smartphone the whole evening, but I'm going to act elitist for once and say that doesn't count. I'm a bit grumpy, okay?