My minstrel, Ravenwe, was just forging some ancient silver when my eyes got bored of following the crafting bar progress and incidentally wandered off to the general chat box.
Friday, 14 October 2016
Monday, 10 October 2016
Last week, Bioware released a ton of information about their upcoming expansion, Knights of the Eternal Throne (aka "KOTET"), which we now know will be released on December 2nd (early access 29 November). Everyone was expecting a trailer, but we got so much more! You can find the official information here. In this article, I will try to read between the lines and present you with some prospects of, hopes for and opinions on KOTET. If you listened to episode 170 of the Corellian Run Radio (which aired yesterday with me as guest) there will be some overlap, but I'll go into even more detail here.
Friday, 7 October 2016
Friday, 23 September 2016
As a celebratory end to her flashpoint review series, Shintar of Going Commando interviewed Michael Backus of Bioware, responsible for SWTOR's flashpoints. First off, I think it's really awesome that she did this, and that Bioware took the time to answer. Flashpoints have not gotten much attention lately - people tend to talk more about class or expansion stories and raids - but they're a beloved part of the game to me and an important part of the 'vanilla experience'. The interview fuelled passionate discussions about flashpoints, both on Shintar's blog and on Reddit. I hope that Bioware is following this valuable feedback closely. The post gives a rare insight into the current state and direction of flashpoints and prompted me to write down the following thoughts.
Tuesday, 20 September 2016
In my post SWTOR's Dark vs Light event and why it is ill-received by the community, I voiced my disappointment with how this event disregards oldtime players and lacks new content. I still stand by this, but the post came off more ranty than usual. That's what I get for posting it in the heat of the moment without proofreading, I guess (it was late and I just wanted to go to bed). Perhaps this is why people have reacted surprised when they hear that I have created two Dark vs Light characters. Although if they'd have truly read the post, they should not:
"I don't mind casually rolling a couple of characters to level them up through PvP (...). I might go for some of the lower tier rewards (...), but if LOTRO's raid turns out to be good and I can find some people to battle them with, I'll probably head over to there instead."
And that's exactly what I've done. Yes, I'd have rather seen a new flashpoint or a new raid than this event, but that's no reason to be sulky and sit in a corner doing nothing. I love group content, so that's what I've spent most time doing this summer, but I did find some time to create two Dark vs Light characters I love. So how did I do? (Spoiler: prepare to be not amazed.)
Friday, 16 September 2016
2016 Has somehow developed to "the year of LOTRO festivals" for me. Since my return to the game to try out the new raid and instances, I've begun to feel more involved with it again. Never before did I write so much about LOTRO festivals on Ravalation. I find myself participating in festivals I never tried before (usually because I didn't understand them or because they are around for only a short time): first the Buried Treasure event, and now the Farmer's Faire. Here's another photo report.
Friday, 9 September 2016
Once upon a time, I won the game Cashtronauts on a super awesome giveaway by Gamerwife. As I was too distracted by MMOs (story of my life) I must admit that it stayed dormant in my Steam library for a while (bad Rav!) until I finally got to try it out. Here's the verdict by an absolutely clueless gamer girl.