Someone needs to create our monsters...
I learned something new today: apparently
it's Developer Appreciation Week ("DAW").
I'm usually not a sucker for events that memorate a special group of people. Mother's and Father's day (not to mention Valentine's day) cause spontaneous nausea ("I think it is silly and I know she says it is silly as well, but won't she just say that to be nice to me and secretly be disappointed when I don't bring her a present?" etc). And then there are these events that nobody does something about and which I had to look up, such as Secretary day, Programmer's day, World Smile day and World Naked Gardening day. (Yes, World Naked Gardening day, it
exists. If you're interested, it's in two weeks.) So what then about Developer Appreciation Week?
Well, for a starter, DAW isn't organized by some huge organization and you're not supposed to wear a silly ribbon to show off how considerate you are. Rather, it's an (originally) small-scale initiative that was started in 2010 by a blogger, Scarybooster from
Scary Worlds, to show his appreciation of developers (and perhaps to make up for all the stuff he posts the rest of the year!). I thought that was sympathetic, so here I am, doing what a blogger's gotta do for DAW: write a post in salutation of developers.
I've been bad
However, I just found out that I'm a very bad person. Apparently, in order to participate in DAW (yes, you need to do things, I told you it was better than the ribbon stuff) you need to "1. Tell the blogsphere about your favorite developer(s) in at least 1 post next week." And it just dawned to me that I could not comply: I don't know a single developer by name.
Awwww.
Just think about it. These people spend hours thinking about how that boring reward system is supposed to work. How many seals/coin/points/marks you get for doing that thing. What your character can and cannot do. Basically, how YOU are going to spend your time in-game. And in return we barely notice their work, and only shout out on the forums if something doesn't suit us. We don't even remember their names (or well, I should speak for myself, but I usually don't).
Okay, well, in that case perhaps they're happy we don't.
We ride through it without noticing, but even this grass was developed. And not by a naked gardener.
Staying positive
I consider myself as generally being fairly positive about the games I play and changes that occur within them, although even I have my weak moments (e.g. the
barter wallet, the
diminishing level of difficulty in LotRO). I really don't want this blog to be just full of rants. I want to show the beautiful things in gaming, and at the same time I don't want to be without any critical thinking either. It's a balancing thing.
The place of horror for developers may not be blogs, but rather their game's official forum. This is where players spit their dismay at whatever they don't like in their game. When changes are announced, players overrun the forum with complaints about 'nerfs' when they fear their class will not end up in the best spot. Developers are left with the though job to balance gameplay and need the forum for feedback. And on that forum it's hard to filter useful comments from all the trash. I find myself avoiding gaming fora because the general tone just makes me sigh all the time, so I'm happy I don't have a reason to hang out there. I usually keep up to date by hearing out Tiger and friends. But devs don't really have a choice.
...and someone our heroes
Sooo...
What I'm trying to say is that 'we gamers' aren't always so nice and thankful to our developers. We tend to only bring back the bad stuff (even while it might not actually be that bad) and forget about the positive things. Perhaps it's not a bad idea to show our developers our appreciation of the wonderful worlds they have created for us, you know, just for a change. So, whether one will read it or not,
participate in DAW and write a post for your favourite dev(s)!